using Verse;

namespace RimWorld;

public class CompProperties_TargetEffect_BrainDamageChance : CompProperties
{
	public float brainDamageChance = 0.3f;

	public CompProperties_TargetEffect_BrainDamageChance()
	{
		compClass = typeof(CompTargetEffect_BrainDamageChance);
	}
}
